One-Punch Man season three: J.C.Staff delivers an animated disaster

Published on May 24, 2026 | Translated from Spanish

After six years of waiting, fans of One-Punch Man have received the third season with disappointment. J.C.Staff's production has failed to maintain the series' visual level, presenting deficient animation, poor graphics, and a general finish that does not meet expectations. The result is a product that does not satisfy the community.

animation studio desk scene, a tablet screen displaying a poorly animated frame of Saitama with stiff motion lines, a stylus hovering over a broken rigging skeleton, discarded storyboard pages with crossed-out action sequences, a cracked monitor showing frame rate drop indicators, technical illustration style, cold fluorescent lighting, messy workspace with tangled cables and empty coffee cups, dramatic shadows highlighting the contrast between the detailed manga reference book and the simplified digital model, ultra-detailed mechanical pencil and keyboard, photorealistic render

Murata's manga maintains the technical standard of drawing 🎨

While the anime stumbles, Yusuke Murata's work on the manga remains a technical benchmark. Each panel contains a high level of detail, with precise lines and dynamic compositions that the studio fails to replicate. The difference between the animated product and the printed one is notable: where the anime uses flat backgrounds and rigid movements, the manga offers depth and visual fluidity. For those seeking graphic quality, the original work remains the option.

Saitama beats any rival, but not production 💥

The protagonist can defeat monsters with a single punch, but not even his power is enough to fix a season with cut frames and flat colors. It's almost cringe-worthy to see how a studio can make a punch seem less impactful than a movement in a low-budget series. Perhaps the next villain should be the animation director.