Naoyuki Itou: the architect of worlds between 2D and 3D

Published on May 08, 2026 | Translated from Spanish

Naoyuki Itou is a director who understands that a fantasy story does not live solely on its characters, but on the world that sustains them. With a career spanning from Overlord to Digimon Data Squad, this Japanese filmmaker has perfected a method where the scale of the universe and the hierarchy of power dictate the narrative rhythm, using a pragmatic fusion of traditional and digital animation.

Naoyuki Itou with a digital portal between 2D and 3D worlds, over landscapes of Overlord and Digimon.

The technical balance between layers of power and polygons 🎨

Itou's direction stands out for his ability to manage tight budgets without sacrificing immersion. In Overlord, the sense of grandeur is achieved through sequence shots that alternate detailed 2D backgrounds with 3D models for masses of minions or colossal structures. This technique, also applied in Digimon Data Squad, allows fights to maintain fluidity while the viewer perceives the scale of the conflict. The trick lies in knowing when the human eye needs depth and when a good painted background is enough.

When your boss is a skeleton and you just want a coffee ☕

Watching Itou direct Overlord is like watching a chef prepare a banquet for a client who has no taste buds. Ainz Ooal Gown, the protagonist, spends hours planning Machiavellian strategies while his subordinates sweat digital ink. And you think: so much effort only for the skeleton to forget what he was going to do in the end. But that is the charm, because Itou builds hierarchies so absurd that even a bony tyrant becomes endearing.