Motorslice: parkour, action and blades on PS5, Xbox and PC

Published on May 04, 2026 | Translated from Spanish

Motorslice arrives on next-gen consoles and PC to blend parkour with melee combat. Players control a runner equipped with robotic blades, capable of scaling walls and gliding through the city at high speed. The title bets on a frenetic pace and a cyberpunk aesthetic reminiscent of Mirror's Edge, but with more blood and fewer holds barred.

Rider with robotic blades scales a wall in a cyberpunk city, neon lights and speed trail.

Rendering and physics: the key to gliding ⚙️

The development team has prioritized a reactive physics engine so that every jump and slide feels precise. The game runs at a stable 60 fps on PS5 and Xbox Series X, with dynamic resolution reaching 1440p. Global illumination and real-time reflections are optimized with Unreal Engine 5, though on Series S some shadow details are reduced. The combat system relies on hitbox collisions, without auto-aim, forcing the player to calculate distances.

Run, cut, and pray you don't crash 🤖

The best part of Motorslice is that you can feel like an acrobatic ninja until a poorly calculated curb turns you into minced meat. The game is unforgiving: a mistimed jump and your character disintegrates against the asphalt. But hey, at least the death animation is so fast you don't have time to curse. Ideal for those who think real parkour needs more blades and fewer shattered knees.