3D modeling of the lunar rainbow with VGSTUDIO, COMSOL and Mimics

Published on May 24, 2026 | Translated from Spanish

The lunar rainbow, or moonbow, is an optical phenomenon that occurs when moonlight, reflected from the sun, refracts in water droplets. Unlike solar rainbows, its intensity is so low that the human eye perceives it as a white arc, although long-exposure cameras reveal its chromatic spectrum. For scientific visualization experts, this phenomenon represents a unique technical challenge: how to digitally simulate and represent a light structure under extremely dim lighting conditions.

Scientific visualization of the lunar rainbow with simulation in COMSOL and modeling in VGSTUDIO

Multiscale simulation: refraction, electromagnetism, and ocular anatomy 🌙

To address the visualization of the moonbow, three specialized tools offer a comprehensive workflow. First, Volume Graphics VGSTUDIO MAX allows analyzing light refraction in scattering media, modeling the path of photons through virtual water droplets using high-resolution computed tomography. Complementarily, COMSOL Multiphysics, in its Bio-electromagnetism module, simulates the response of retinal photoreceptors to low-intensity stimuli, explaining why the human eye loses the ability to discriminate colors under scotopic conditions. Finally, Materialise Mimics reconstructs ocular anatomy from medical images, enabling the 3D representation of the exact geometry of the lens and retina to validate how lunar diffraction interacts with the biological structure of the eye. This combination allows for generating interactive infographics where the user can adjust the lunar phase, atmospheric humidity, and retinal sensitivity to observe how the perception of the rainbow varies.

The beauty of the invisible in the age of data science 🌈

The paradox of the lunar rainbow is that, while real, it is almost invisible to us. By modeling it with scientific visualization tools, we not only understand its physical mechanics but also expand the limits of our perception. Every simulated data point in VGSTUDIO MAX, every electromagnetic field calculated in COMSOL, and every anatomical segmentation in Mimics reminds us that 3D science has the power to make the imperceptible visible. The moonbow ceases to be an atmospheric rarity and becomes a perfect case study of how technology can reveal the hidden poetry in the most subtle natural phenomena.

What specific challenges of optical simulation and integration of computed tomography data arise when modeling the scattering of moonlight in water droplets with VGSTUDIO, COMSOL, and Mimics, and how are they overcome to achieve an accurate visualization of the lunar rainbow?

(PS: if your manta ray animation doesn't excite, you can always add some BBC documentary music)