Masaaki Osumi: the director who wanted to make Lupin for adults

Published on May 17, 2026 | Translated from Spanish

Before Lupin III became the charming thief we all know, there was a man named Masaaki Osumi who tried something different. As the franchise's first director, his vision was darker, influenced by French film noir and jazz. He wanted a sophisticated and cynical tone. The television network did not look favorably upon it and considered it too adult for the era.

Masaaki Osumi directing a shadowy Lupin III scene, film noir aesthetic, cigarette smoke curling around a tilted fedora, 1970s jazz club lighting casting long shadows, director holding a vintage film camera while pointing at a storyboard, Lupin character in silhouette reaching for a briefcase, cinematic technical illustration, dark blue and amber color palette, grainy film texture, dramatic chiaroscuro, retro analog editing equipment visible on desk, photorealistic render with noir atmosphere

Animation that clashed with TV's limits 🎬

Osumi applied high-contrast lighting techniques and film noir framing in the early episodes of Lupin Part 1. His team used more detailed backgrounds and a muted color palette, moving away from the bright style of other anime. However, production was unstable: tight budgets and the weekly broadcast schedule forced changes. The studio's management wanted something lighter to attract children, which created constant tensions.

When jazz and cynicism don't sell cereal 🎷

It turns out that making an anime about a thief who smokes and flirts with femme fatales while a saxophone plays was not what the executives had in mind for Saturday afternoons. Osumi wanted sophistication; the network wanted to sell toys. In the end, they replaced him with a more accommodating director. But hey, at least he left a couple of episodes where Lupin looks like a depressed French spy instead of a cartoon character.