Koei Tecmo has presented its fiscal report for the 2025-2026 period, and the numbers are historic for the Japanese company. In 17 years of being listed on the stock exchange, they had never recorded such high revenues. The credit goes to two key releases: Pokémon Pokopia for Switch 2, which swept with 2.2 million units in four days, and Nioh 3, which reached one million copies in two weeks.
The graphics engine and optimization on Switch 2 🎮
The development of Pokémon Pokopia posed a technical challenge by combining Game Freak's engine with Koei Tecmo's tools. The Switch 2 architecture was leveraged to achieve an open world without visible loading screens. Meanwhile, Nioh 3 uses an improved version of the Katana Engine, with dynamic lighting and more precise physics. Team Ninja optimized load times and frame rate to maintain a stable 60 fps on console.
The secret formula: catching critters and cracking skulls ⚔️
It seems Koei Tecmo's business plan is simple: if you're not catching pocket monsters in a colorful world, you're tearing apart yokai in feudal Japan. And it works. While some parents buy the Pokémon game for their kids, they keep Nioh 3 for themselves to de-stress. The company's wallet is smiling, though the fingers of Nioh 3 players probably aren't as much. 😅