Into The Unwell Delayed to Twenty Twenty Seven Because of a Stack of Beers

Published on May 21, 2026 | Translated from Spanish

Coffee Stain Publishing and the studio She Was Such A Good Horse have announced a significant delay for their cooperative rogue-lite Into The Unwell. The game, which was set to launch in early access during 2026, will now arrive as a full title in 2027 for PC via Steam. The news has taken the project's followers by surprise.

gaming development desk with a stack of beer cans creating a physical barrier blocking a computer monitor showing a rogue-lite game level editor, game controller with frayed wires resting on scattered technical blueprints, empty pizza box with grease stains, keyboard with missing keys, cinematic engineering visualization, dramatic side lighting from a single desk lamp, photorealistic industrial aesthetic, cluttered workspace, dark shadows emphasizing the obstacle, ultra-detailed plastic can textures and reflective metallic surfaces, motion blur on a hand reaching toward the monitor but stopped by the beer stack

A Direct Jump to the Final Version on Steam 🎮

The team has decided to skip the early access phase to focus on polishing the cooperative experience and procedural level generation. According to creative director Marten Stockhaus, this decision allows for implementing a more robust progression system and a varied bestiary without the limitations of a partial release. The graphics engine used will support dynamic lighting effects and destructible physics, key elements for the title's frenetic action.

Vaffeldagen and a Fall That Changed the Calendar 🍺

Stockhaus joked in a statement about the reason for the delay: during the celebration of Vaffeldagen, an important Swedish holiday, he tripped over a stack of beer cans and broke the early access disc. An excuse as creative as the game itself. Let's hope next time they use cloud storage or, at least, put the cans in the fridge before toasting.