Gobliiins Collection brings together six classic graphic adventures

Published on May 29, 2026 | Translated from Spanish

Red Art Games and Red Art Studios have released Gobliiins Collection for PlayStation 5, Xbox Series, and Switch. This compilation includes six titles from the point-and-click saga, from the original Gobliiins from 1991 to Gobliiins 5 from 2023. In addition to the games, the collection adds a mini-series, illustration gallery, interview with the creator, and a music player. A physical edition will arrive in September for PS5.

Retro gaming collection interface on a modern console screen, hand cursor clicking a pixelated goblin character from a 1991 point-and-click adventure, game selection menu showing six titles in a vertical timeline, vintage CRT monitor glowing beside a PlayStation 5 controller, comic strip panels and music player icons floating around the screen, nostalgic pixel art style mixed with photorealistic console hardware, warm amber and neon blue lighting, detailed plastic texture on controller buttons, subtle scanline effect on the retro game display, cinematic technical illustration

Technique and legacy: from pixels to modern resolution 🎮

The collection offers a polished experience for current consoles, with support for native 4K resolutions on PS5 and Xbox Series. The original titles, created with Coktel Vision's development system, have been adapted to run without emulation, maintaining the point-and-click gameplay. Gobliiins 4 and 5, which use more modern engines, benefit from reduced loading times. The interface has been redesigned for controllers, while retaining the essence of icon-based commands. The gallery includes previously unpublished development materials.

When saving goblins requires monk-like patience 🧩

Six graphic adventure games where logic is conspicuously absent. The goblins, creatures with the intelligence of an amoeba, die in absurd ways if you don't follow the only possible path. The collection includes the original from 1991, where you spent hours trying to get two characters to cooperate without killing each other. For veterans, it's a nostalgic trip. For newcomers, a warning: these puzzles were designed in an era without tutorials or mercy.