Dark Horse restructures: more support for creators and doubts at the top

Published on May 23, 2026 | Translated from Spanish

Dark Horse Entertainment announces a reinforcement in support for creators, writers, and artists to boost their projects in film and television. At the same time, Dark Horse Games will focus on developing intellectual property. However, the official statement was vague about who will execute these changes, generating uncertainty within the publishing house.

comic book pages transforming into digital storyboards on a widescreen monitor, a writer’s hand sketching characters on a graphic tablet while a film director points at a timeline, game development software interface showing a 3D character model with property rights labels, empty executive chairs around a dark conference table with a vague company logo, cinematic photorealistic style, soft studio lighting with dramatic shadows, ultra-detailed textures on paper and screens, creative tools scattered, atmosphere of uncertainty and transition

Operational modernization with interim leadership and key vacancies 🎭

Since March, Mike Richardson was removed from his position and Jay Komas took over as interim CEO. The company has yet to hire a new head of marketing and sales, leaving a gap in business strategy. The lack of fixed leadership complicates internal collaboration and the implementation of new technological tools to streamline IP development and audiovisual production.

Dark Horse seeks talent, but no one knows who will sign the checks 💸

The publisher promises more support for creators, but with an interim CEO and no sales head, artists wonder if the promises will arrive before their contracts expire. Meanwhile, at Dark Horse Games, the IP develops itself, because the management team is too busy looking for their own seat in the boardroom.