Studio Rever Games and Radical Theory have announced that Clockfall, an action roguelite with RPG elements, will debut on Steam Early Access on May 28. Players will delve into an endless nightmare where exploring lethal dungeons and defeating enemies will be key to breaking a time loop. The full version will arrive on PS5, Xbox Series, and PC in 2027.
Technical development and time loop mechanics in Clockfall 🎮
The graphics engine used by Rever Games allows for procedurally generated dungeons, ensuring each playthrough offers a different layout of rooms and enemies. The combat system combines melee attacks with magical abilities that are unlocked by completing objectives within the time loop. The team has confirmed that Early Access will include three initial biomes, with a persistent progression system that allows players to improve attributes between restarts. The final version will add more weapons, enemies, and final bosses.
Breaking time without breaking your keyboard ⌛
As any self-respecting roguelite should, Clockfall will make you die over and over until you memorize every attack pattern. The difference here is that the excuse is a time loop, so it's not that you play badly, it's that time conspires against you. If you enjoy repeating dungeons until enemies appear in your dreams, this is your game. Of course, the full version doesn't arrive until 2027, so you'll have plenty of time to practice.