Creative director Paul Fu has confirmed that the Assassin's Creed Black Flag remake will not touch the original narrative of Edward Kenway. In statements collected by foro3d.com, Fu assures that the expansion will add content without modifying the vision of writer Darby McDevitt. Neither the protagonist's introduction nor his parkour skills will undergo alterations, justified in the original game with the motto everything is permitted.
Technology at the service of legacy: intact parkour and expanded world 🏴☠️
The development team has chosen not to retouch Edward's base movement engine, keeping his leap of faith and climbing unchanged in core gameplay. However, the remake will integrate graphical and lighting improvements with the updated Anvil engine. Fu explained that the decision is aimed at preserving narrative coherence: modifying the character's skills would have required rewriting key scenes. The additional content will focus on side missions and previously unseen areas of the Caribbean, without altering the original structure.
Everything is permitted, except touching Darby's script ⚓
It seems that at Ubisoft they have taken note of past mistakes and decided not to meddle where they shouldn't. Paul Fu makes it clear: Edward's story is sacred, as if it were a treasure from the Spanish Armada. So, if you were hoping to see Kenway doing a handstand while dodging bullets, forget it. The remake promises to be the same game as always, but with more sparkle and an extra pirate or two. Basically, what you'd call a remaster with delusions of grandeur.