Arc Raiders adds extra storage and new nomadic merchant in May

Published on May 15, 2026 | Translated from Spanish

Starting May 17, Arc Raiders receives a minor update with two changes highly requested by the community. Players will be able to expand their storage and keep key items, such as blueprints, between Expeditions. Additionally, Embark Studios introduces a new merchant from a nomadic tribe, designed for those who accumulate items without a clear purpose. Selling items becomes less relevant as skill rewards are linked to limited combat events.

An Arc Raiders player checks their expanded storage while a nomadic merchant offers new trades under dim lighting.

The new nomadic merchant and the economy adjustment 🛒

The nomadic merchant accepts items that were previously sold for coins, offering useful resources in return for advanced players. This feature aims to give an outlet to inventories cluttered with unused items, such as weapon parts or rare components. Embark adjusted the internal economy: by linking skill points to combat events, accumulating coins is no longer a priority. The merchant acts as a filter, allowing players to exchange surplus for upgrade materials without relying on the traditional market.

Blueprints safe: the end of mandatory closet cleaning 📦

Finally, you can keep those blueprints you swore you'd use someday without having to pray they don't disappear on an Expedition. Goodbye to dramatic farewells to your favorite junk collection. Now the new nomadic merchant will take off your hands everything that's useless, like that defective magazine you keep out of nostalgia. Closet cleaning will no longer be an existential drama, just a transaction with a traveler who values your trash more than you do.