The study has confirmed that Anima: Song from the Abyss will land in 2027 for PS5, Xbox Series, and PC. This action-RPG title puts us in control of two characters exploring a world full of secrets and creatures. The plot kicks off when a knight releases an entity from a relic, unleashing chaos aboard a zeppelin. For players, this means agile combat and a dense narrative that promises to keep interest high.
Graphics engine and synchronized combos between two heroes 🎮
The technical development bets on an engine that allows switching between the two protagonists in real time, with animations that link physical attacks and elemental abilities. The combat system seeks fluidity, combining precise dodges and hit chains that adapt to the destructible environment. The scenarios, from airship decks to underground ruins, include puzzles that require swapping characters. Performance targets a stable 60 fps on next-gen consoles, with fast texture loading thanks to the SSD.
A relic, a zeppelin, and a knight with bad aim 😅
Because, of course, releasing an ancient entity on a zeppelin seems like a brilliant idea if you want to liven up a party. The knight protagonist surely thought: what a nice relic, I'll open it right here, in the most enclosed and flying transport that exists. Now the passengers deal with creatures while trying not to fall into the void. Good thing that, for the rest of us, someone else's chaos translates into an entertaining adventure with secrets to discover.