Treasure Hunters: Cooperation, Puzzles, and Platforms in Dungeons

Published on March 14, 2026 | Translated from Spanish

Biax has released on Steam Treasure Hunters, a cooperative extraction game that blends the exploration of Tomb Raider with the tension of REPO. Players venture into dungeons to recover treasures, solving puzzles and overcoming platforming sequences. Although it can be played solo, its design encourages teamwork to dodge creatures and escape with the loot. It presents itself as a candidate within the friendslop trend that marked 2025. 🎮

A group of adventurers cooperates to solve a mechanical puzzle in an ancient dungeon, while avoiding creatures and traps on the platforms.

An engine for cooperative tension ⚙️

The development by Biax uses an engine that prioritizes visual clarity in dark environments and interactive physics of objects and platforms. This is central to the environmental puzzles, which require precise manipulation and coordination between players. The intelligence of the stalking creatures is programmed to patrol areas and react to sound, adding a layer of strategy to stealth. Optimization for stable cooperative sessions was a pillar of the process.

Because dying together is a memory forever 💀

Nothing strengthens a friendship more than watching your partner, loaded with relics, accidentally trigger a spike trap and send both of you back to the main menu. Treasure Hunters understands that the real treasure is the panicked laughter and screams of run! when the creature you should have dodged catches up to you. A game that turns every failure into a shared anecdote, ideal for blaming the friend who is less skilled at precise jumps.