PEGI Updates Its Criteria: Loot Boxes and Microtransactions Raise Recommended Age Rating

Published on March 13, 2026 | Translated from Spanish

The PEGI age classification system has reviewed its descriptors to include digital era risks. Starting in June, the presence of loot boxes or gacha systems will result in a default PEGI 16 rating. Games with in-app purchases will be PEGI 12, and those including NFTs or not allowing player chat restrictions will reach PEGI 18. The goal is to reflect current monetary mechanisms and address concerns about addiction.

A hand holds a shiny loot box against a background with PEGI 12, 16, and 18 logos. The 16 shines intensely over the box.

Impact on development and technical implementation requirements 🛠️

These changes will force studios to reevaluate the monetization architecture of their titles, both in development and during their lifecycle. To qualify for a lower rating, games must implement purchase deactivation by default, an adjustment that requires modifying user flows and menus. The integration of communication control systems also becomes critical to avoid the PEGI 18 label, adding layers of complexity to network design and privacy options.

Get ready to explain why FIFA isn't for kids ⚽

The classic image of a child playing FIFA with their father might need rethinking. With the FC series moving from PEGI 3 to 16, family conversations could shift from teach me to dribble to dad, what is a loot box?. At least the label will serve as a clear warning: that casual match could cost more than a real stadium ticket. A peculiar way to educate on personal finances.