FOLKS and the VFX of IT: Welcome to Derry, Realism and Nightmare

Published on March 13, 2026 | Translated from Spanish

The FOLKS study, under the supervision of Daryl Sawchuk, was responsible for materializing the terror in IT: Welcome to Derry. Their work on two key sequences, the cemetery and the fire, exemplifies how modern visual effects serve the narrative. Combining practical elements, computer-generated graphics, and meticulous compositing, they managed to create believable environments imbued with subtle unease. The goal was to support the series' changing reality, maintaining realistic settings while introducing supernatural details that reinforce the ominous tone.

Daryl Sawchuk from FOLKS supervises the visual effects of IT Welcome to Derry, showing a cemetery scene.

Hybrid technique: the practical, CGI, and compositing 🎬

FOLKS' technical approach was based on a calculated balance between traditional and digital methods. For the sequences, practical sets were built and real elements like fire and smoke were filmed, providing an irreplaceable physical and organic base. On this base, CGI elements were integrated, not as dominant features, but as amplifiers of the atmosphere. Compositing was the crucial stage where both worlds merged, adding layers of unsettling details, altering lights, or integrating subtle distortions in the environment. This hybrid methodology allowed the supernatural to emerge from the everyday, making the threat more tangible and the environment more immersive and laden with foreboding.

VFX in service of storytelling and mood 👻

Beyond the technical achievement, FOLKS' work demonstrates how visual effects are a fundamental narrative tool. Every decision, from the texture of the fog in the cemetery to the behavior of the fire, was subordinated to establishing and maintaining a specific mood. VFX do not seek only to impress, but to immerse the viewer in the psychology of the place, Derry, where the normal blurs. This case underscores that the success of visual effects in horror lies in their subtlety and ability to make the impossible believable, sustaining the atmosphere that defines the series.

How did the FOLKS team, under the supervision of Daryl Sawchuk, balance tangible realism with the abstract nightmare essence in the visual effects of IT: Welcome to Derry to create a new layer of psychological terror?

(P.S.: VFX are like magic: when they work, no one asks how; when they fail, everyone sees it.)