3D Technology to Document Conflicts in the Paralympics

Published on March 13, 2026 | Translated from Spanish

Ukraine's complaint about pressure against its delegation at the Milan-Cortina 2026 Paralympic Games reveals a political tension that transcends sports. Incidents such as the removal of flags and national symbols generate controversies that are difficult to manage. In this context, 3D technology emerges as a potential tool to objectively document and analyze such situations, offering a layer of transparency and precision that verbal reports do not always guarantee.

A detailed 3D model of a Paralympic village, with digital markers highlighting areas of reported incidents.

Forensic reconstruction and simulation for transparency 🔍

The 3D recreation of specific scenarios, such as the accommodation area or the competition zone where the incidents occurred, would allow for objective documentation. Using photogrammetry or laser scanning, an exact digital model could be generated to position people and objects, analyzing event sequences without ambiguities. This forensic reconstruction would serve as impartial technical evidence for ethics committees. Additionally, 3D simulation could be used in the training of officials and volunteers, recreating potential conflict situations to train neutral and respectful action protocols for all athletes.

Immersive visualization beyond politics 🕶️

In the face of polarization, 3D technology can redirect the focus to the essence of the Paralympic movement. Interactive immersive experiences that allow the public to feel the technique and effort of an adaptive skier promote universal values. These visualization tools, removed from political symbols, celebrate personal overcoming and inclusion, reminding us that the sports spirit must prevail over any conflict on the global stage.

How can 3D scanning and documentation technology serve as a verification and transparency tool to protect the integrity of athletes in international sporting events with political backgrounds?

(P.S.: 3D VAR: now with replays from angles that didn't even exist)