3D Preview: Planning War Machine's Extreme Action

Published on March 06, 2026 | Translated from Spanish

Alan Ritchson, known for his role in Reacher, has stated that filming War Machine for Netflix was the most physically demanding of his career. Filmed in remote Australian locations, the movie required descents down mountains, crossing rapids, and a brutal obstacle course. This level of physical and logistical demand raises a crucial question for the industry: how can such productions be prepared and optimized to maximize safety and the final outcome, minimizing wear and tear on the crew and talent?

Alan Ritchson as War Machine in an extreme action scene, with 3D previsualization overlay showing the planning.

Previz as a Risk and Resource Simulator 🎬

Facing challenges like those in War Machine, 3D previsualization (previz) emerges as a fundamental tool. A dynamic 3D storyboard allows virtually simulating each stunt on the real terrain, safely evaluating camera angles, actor trajectories, and crew positions. Hostile locations, such as rapids or rocky formations, can be modeled to plan safety teams, access points, and camera placements. This not only identifies risks before arriving on set but also optimizes shooting time and resources, allowing the actor, like Ritchson, to mentally and physically practice precisely choreographed sequences, reducing uncertainty and the number of dangerous takes.

Beyond Planning: The Narrative of Intensity 💡

The true power of previz in these cases goes beyond logistics. By allowing directors and directors of photography to experiment with the sequence in a virtual space, the visual narrative of intensity is refined. It can test how to best convey fatigue, danger, and the scale of the environment, integrating physical action with the emotion of the scene. Thus, the extreme physical wear that Ritchson describes becomes not a mere production accident, but a planned and technology-enhanced cinematic expression, where every risk taken on screen is the result of a conscious and safe creative decision.

How was 3D previsualization used to safely design and coordinate the extreme action sequences that defined the demanding filming of War Machine?

(P.S.: Previz in cinema is like the storyboard, but with more chances for the director to change their mind.)