3D Analysis of Celta-Lyon: Goals, Red Card and Tactics in 3D

Published on March 13, 2026 | Translated from Spanish

The 1-1 draw between Celta and Lyon at Balaídos left a completely open Europa League tie. Beyond the result, the match was marked by three key moments: Javi Rueda's initial goal, the expulsion of Borja Iglesias that left Celta with ten men, and Endrick's equalizer in the 87th minute. These events are not just anecdotes; they are perfect data for a deep technical analysis through reconstruction and 3D simulation, transforming the report into an advanced visual study.

3D reconstruction of Endrick's goal for Lyon, showing the ball's trajectory and the defenders' positioning.

3D Reconstruction of Key Plays: Beyond Flat Video 🎯

A geo-referenced 3D model of the Balaídos field would allow for scientifically precise analysis of each decisive moment. For Rueda's goal, we could recreate the exact position of all players, the ball's trajectory, and the goalkeeper's line of sight, evaluating the effectiveness of the run and the previous pass. Iglesias' expulsion would gain context by visualizing the play's dynamics in 3D, distances between players, and the referee's perspective. Endrick's goal, in the final minutes, would be analyzed by superimposing Celta's tactical setup with ten men, showing the spaces generated and possible coverage failures that a traditional camera does not fully capture.

Tactical Simulation: The Real Impact of Playing with Ten 📊

The true power of 3D would be seen in simulating the last half hour. One avatar per player, with movement and fatigue data, would allow executing alternative models. How were the workloads redistributed? What channels did the expulsion leave unprotected? A 3D system could quantify the wear and spaces conceded, offering an objective perspective on the cause of the draw. This technology transcends opinion, providing visual and metric analysis that enriches tactical understanding for fans and professionals.

How can 3D analysis of trajectories and positions reveal the real tactical impact of the expulsion in the development of Celta vs Lyon?

(PD: at Foro3D we know that a 3D simulated penalty always goes in... unlike in real life)