Workers at Quantic Dream have raised their voices to save Star Wars Eclipse, a title that requires 115 additional employees to complete. They denounce internal cutbacks, increased working hours, and a management that hides information about NetEase's demands. For players, this means the highly anticipated game could face delays or even cancellation, leaving its future up in the air.
Technical development in check: graphics engine and open-world design under pressure 🛠️
The project uses an advanced version of Quantic Dream's internal engine, optimized for dynamic lighting and detailed facial animations. However, the lack of key personnel in areas such as artificial intelligence and open-world level design has slowed development. Employees report that budget cuts force them to reuse assets and reduce scene density, jeopardizing the game's technical ambition and its release date.
NetEase demands more, Quantic Dream tightens the screws, and fans wait patiently 😅
It seems Quantic Dream has discovered the magic formula for making a Star Wars game: hire 115 people at once and ask them to work more hours while management plays hide-and-seek with reports. NetEase, from its throne, demands results without loosening the purse strings. Meanwhile, fans look at the calendar and sigh. At least, if the game gets canceled, they can always blame the Force.