Crimson Moon: angels, demons and gothic cooperative in September

Published on June 10, 2026 | Translated from Spanish

Independent studio Forja Negra has confirmed the release of Crimson Moon for September on PS5, Xbox Series, and PC. This gothic action-adventure title puts us in the shoes of a hybrid of angel and human who must cleanse a fallen city of demons. Its proposal includes intense melee combat and the possibility of playing cooperatively to dish out celestial beatdowns between two players.

gothic cathedral rooftop battle scene, half-angel protagonist with tattered white wings swinging a glowing longsword at a horned demon with molten skin, second player character in dark armor flanking from behind with a chain-whip, cobblestone street below littered with shattered stained glass and fallen demon corpses, blood-red moon illuminating the city skyline, ruined spires and wrought-iron balconies in the background, intense melee combat motion blur, sparks from blade impact, cinematic photorealistic rendering, dramatic chiaroscuro lighting, dark crimson and silver color palette, ultra-detailed gothic architecture textures, particle effects from divine energy, cooperative action moment frozen mid-strike

Performance and technical details of the winged hybrid 🎮

Crimson Moon runs on Unreal Engine 5 and targets stable 60 fps on next-gen consoles, with dynamic resolution aiming for 4K in quality modes. On PC, the game supports DLSS 3 and FSR 2 for scaling without losing smoothness. The combat system combines fast attacks, dodges, and a faith bar that allows summoning wings to power up strikes or perform a celestial counterattack. Online co-op supports up to two players, with separate progression and enemies that scale in health and damage based on the number of participants.

The fallen city, or how angels also need vacations 😅

Controlling a half-breed angel sounds good on paper, but in practice you spend the game cleaning alleys infested with horned bugs while your co-op partner dedicates themselves to collecting shiny objects instead of helping you. Sure, at least you can complain via voice chat while both of you die for the umpteenth time against a boss that clearly didn't read the demonic good practices manual.