SHADE Protocol Crushes Kickstarter and Secures Emi Evans Voice

Published on 2026-07-01 | Translated from Spanish

The independent project SHADE Protocol has surpassed its Kickstarter funding goal in less than 24 hours, accumulating over $275,000. This success secures the participation of singer Emi Evans, known for her work on Nier and Dark Souls, alongside other musicians. The massive support from players ensures that this promising adventure with a quality soundtrack can proceed without financial setbacks.

crowdfunding campaign success visualization, digital pledge counter displaying 275k dollars with glowing progress bar reaching 100 percent, Kickstarter interface elements floating around, Emi Evans silhouette singing into vintage microphone while spectral musical notes transform into code streams, Nier-inspired ethereal vocals visualized as shimmering sound waves wrapping around indie game development tools, computer monitor showing Unreal Engine timeline with audio waveform peaks, gaming controller connected to mixing console, dramatic spotlight from above illuminating the scene, cinematic technical illustration style, dark cyberpunk color palette with neon cyan and magenta accents, photorealistic render with particle effects, ultra-detailed studio equipment and holographic Kickstarter stats

Game Engine and Technical Design for a Solid Experience 🎮

The studio behind SHADE Protocol has confirmed the use of Unreal Engine 5 to build a dark fantasy world with an emphasis on exploration and tactical combat. Emi Evans' integration is not a simple addition: her voice has been recorded in several fictional languages to set the atmosphere for the game's regions. The team has optimized performance for PC and current-generation consoles, prioritizing a stable 60 frames per second rate over unnecessary visual effects.

$275,000 for Emi Evans to Sing in Invented Languages 🎤

Players have opened their wallets so a singer can vocalize in languages no one understands. And hey, it works. While other studios spend fortunes on superfluous cinematics, here they have preferred to secure an artist who can make you cry with simple sighs. Of course, now they will have to explain in the game's wiki what the hell each lament means.