ZBrush to Character Creator 4 Workflow for Game Characters

Published on January 07, 2026 | Translated from Spanish
Process of transforming a ZBrush model into an animated character in Character Creator 4 showing the optimization stages

From ZBrush to CC4: When Your Sculpture Comes to Life 🎮

The combination of ZBrush and Character Creator 4 is like the dream of any character artist: you sculpt with creative freedom and then magically your creation is ready to be animated. It's almost like Frankenstein, but with fewer bolts and more polygons.

Your Character's Journey Step by Step

This revolutionary workflow allows:

"Before, I spent weeks optimizing models, now CC4 does it while I have lunch" - A relieved character artist

Advantages That Will Make Traditional Methods Cry

Why this workflow is a game-changer:

Perfect for

Final reflection: With these tools, soon the only limits will be your imagination... and the polygon restrictions that the programming team continues to impose. 😉