
The 2026 Collection Expands Its Capabilities
The new version of the Media & Entertainment Collection incorporates significant improvements to its core tools. This package, used by animation and visual effects professionals, includes applications such as Maya, 3ds Max, and Arnold, among others.
The integration of advanced technologies enables more efficient workflows for digital content creators.
New Additions to the Ecosystem
Among the main highlights are:
- The inclusion of Golaem as an official plugin for Maya
- Optimizations in the machine learning system
- Unified tools across different programs
Notable Technical Advances
The most relevant updates focus on three main areas:
Performance and Efficiency
The Machine Learning Deformer shows substantial improvements, with reduced loading times and lower resource consumption. These optimizations allow working with more complex scenes without sacrificing speed.
Simulation and Effects
The Bifrost liquid engine has been completely redesigned, offering:
- More precise adaptive calculations
- Foam and fluid mixing simulation
- Direct integration into the work environment
Interoperability
The adoption of standards like OpenUSD and OpenPBR facilitates project exchange between different platforms. These technologies have become default options, ensuring consistency in final results.
Improved Workflow
The Flow Animating in Context feature represents a notable advance for animators, allowing the visualization of complete sequences during the editing process. This feature, along with improvements in Light Linking, offers more precise control over projects.