What's New in Autodesk Media & Entertainment Collection 2026

Published on January 05, 2026 | Translated from Spanish
Autodesk Maya 2026 with new simulation and rendering tools, speed improvements, and OpenUSD compatibility.

The 2026 Collection Expands Its Capabilities

The new version of the Media & Entertainment Collection incorporates significant improvements to its core tools. This package, used by animation and visual effects professionals, includes applications such as Maya, 3ds Max, and Arnold, among others.

The integration of advanced technologies enables more efficient workflows for digital content creators.

New Additions to the Ecosystem

Among the main highlights are:

Notable Technical Advances

The most relevant updates focus on three main areas:

Performance and Efficiency

The Machine Learning Deformer shows substantial improvements, with reduced loading times and lower resource consumption. These optimizations allow working with more complex scenes without sacrificing speed.

Simulation and Effects

The Bifrost liquid engine has been completely redesigned, offering:

Interoperability

The adoption of standards like OpenUSD and OpenPBR facilitates project exchange between different platforms. These technologies have become default options, ensuring consistency in final results.

Improved Workflow

The Flow Animating in Context feature represents a notable advance for animators, allowing the visualization of complete sequences during the editing process. This feature, along with improvements in Light Linking, offers more precise control over projects.