The Ultimate Guide to Using GIFs as Animated References in Maya

Published on January 07, 2026 | Translated from Spanish
Reference plane in Maya showing an animated sequence of images converted from a GIF

When Your Favorite GIF Refuses to Animate in Maya

Seeing a frozen GIF in Maya is like ordering a coffee and getting just the empty cup... frustrating. ☕ Here's how to turn your animated GIFs into useful references for your workflow.

Professional Method: Image Sequence

Step 1: GIF Conversion

  1. Use Photoshop or online tools like EZGIF
  2. Export as a numbered sequence (frame_0001.png, frame_0002.png)
  3. Keep the folder organized with consistent names

Step 2: Setup in Maya

A good animated reference is like a dance partner: it sets the rhythm but lets you create your own moves.

Practical Alternatives

For those who prefer shortcuts:

3 Common Mistakes and How to Avoid Them

Pro tip: Studio animators use organized folders with all their references. Name your sequences like "REF_action_frames" to stay organized. 🗂️

Now you can use your favorite GIFs as animated references without Maya freezing them in time. And when that colleague asks "how did you get the GIF to animate?", you can share this knowledge... or play mysterious. 😉

Bonus tip: For greater precision, align the first frame of your 3D animation with the key frame of your reference using Markers in the timeline.