Ultimate Guide to Exporting ZBrush Characters to 3ds Max Without Losing Your Sanity

Published on January 07, 2026 | Translated from Spanish
Step-by-step process showing export from ZBrush to 3ds Max with emphasis on normal maps, retopology, and material setup

From ZBrush's Digital Canvas to Rigging in 3ds Max: An Epic Journey 🎨➡️🤖

You've finished your character in ZBrush and now it's time for the journey to 3ds Max. But between subtools, maps, and rebellious hair, the process can become more chaotic than a DynaMesh sculpture with 10 million polygons. Here's your map to navigate these turbulent waters.

1. The Fibermesh Dilemma: How to Bring Hair to Max?

Realistic Option:

  1. In ZBrush: Tool → Fibermesh → Export Curves
  2. Import the curves to 3ds Max as splines
  3. Use Hair & Fur modifier over the guides
  4. Adjust thickness and dynamics parameters

Quick Alternative:

"Converting Fibermesh to usable hair is like taming a lion: it requires patience and the right tools" - Character Artist

2. Subtools: The Great Separation

In ZBrush In 3ds Max Key Tip
Independent Subtool Separate Object Name each part clearly
Multiple subdivisions Low level + maps Export retopologized base
Morph targets Blendshapes Use GoZ for precise transfer

3. The Holy Grail of Maps

Professional Workflow:

  1. In ZBrush: ZPlugin → Multi Map Exporter
  2. Generate:
    • Normal Map (32-bit EXR)
    • Displacement Map (EXR)
    • Ambient Occlusion (8-bit PNG)
  3. In 3ds Max:
    • Normal Map → Normal Bump modifier
    • Displacement → Displace modifier or in material

4. Sacred Order of the Workflow

  1. Retopology (ZRemesher or manual)
  2. UVs (in ZBrush or with UV Master)
  3. Clean Base Export
  4. Texturing (Substance Painter/Mari)
  5. Map Generation from high res
  6. Import to 3ds Max
  7. Rigging and Animation

Catastrophic Errors (and How to Avoid Them)

Bonus: Life-Saving Plugins

Exporting from ZBrush to 3ds Max is like moving house: it requires planning, packing everything in its place, and accepting that something will always get lost along the way. But with this guide, at least you'll avoid losing your patience. 🧳✨