Troubleshooting Simple Harmonic Motion in 3D Rotations

Published on January 08, 2026 | Translated from Spanish
3D animation showing bone with simple harmonic motion applied to rotation and graph of the sinusoidal function with adjusted parameters

The Challenge of Applying Pure Mathematics to 3D Rotations

When you try to transfer the theoretical concept of simple harmonic motion to bone rotations in 3D, it's common to encounter several practical obstacles. The problem you describe is very frequent among animators who decide to explore mathematical control of their animations. While translations usually behave more predictably, rotations introduce additional complexities related to units, coordinate systems, and how the software interprets angles over time.

Understanding the Specific Problems of Rotations

The two main problems you mention -excessive speed and erratic initial behavior- have very concrete technical explanations. The fast speed generally indicates a mismatch between the time units your software uses and those you're considering in your equation, while the strange behavior in the first frames is usually due to issues with value initialization or interpretation of the initial phase.

Solutions for Correct Harmonic Motion in Rotations

To fix these problems, you need to adjust several aspects of your implementation. The key is understanding that rotations require special considerations that don't apply to translations, especially when working with script controllers.

Implementing harmonic motion in rotations is like translating poetry into another language: the essence is the same but the rules change

Recommended Parameters to Start With

If you're starting with simple harmonic motion in rotations, we recommend starting with conservative values that allow you to understand the system's behavior before scaling to more complex configurations.

Mastering simple harmonic motion in 3D animation is like learning to play a musical instrument: it requires understanding the theory but also developing a practical ear to adjust the parameters until it sounds right 🎵. Patience at this stage will reward you with more natural and controlled animations in the future.