Tips for Animating Flying Characters with Biped Files in 3ds Max

Published on January 06, 2026 | Translated from Spanish
3D character in a flying pose within 3ds Max, showing the biped skeleton and the software interface.

The Art of Making Biped Characters Fly in 3ds Max

In the fascinating world of 3D animation, few things are as fun (and sometimes frustrating) as making a biped character fly like a superhero 🦸. .bip files can be your best allies... or turn into those coworkers who promise a lot but don't always deliver.

Where to Find the Perfect Flying Animation

When the default Character Studio libraries don't have what you need (spoiler: they almost never do), these are your lifelines:

In animation, flying is not a matter of gravity, but of patience and several failed attempts.

When It's Time to Animate by Hand Like in the Old Days

If you decide to create your animation from scratch, get ready for:

And if your character ends up flying as if they were in an 80s disco 💃, don't worry. In the world of animation, accidents sometimes become style. After all, who says superheroes can't have rhythm?

Remember: the difference between an epic flight and an animated disaster is just a matter of... well, many hours of work and several attempts. But the final result will be worth it! ✨