The Visual Effects That Defied Reality in Doctor Strange 2

Published on January 08, 2026 | Translated from Spanish
Doctor Strange opening an interdimensional portal with magical energy, while the environment distorts and fragments into multiple alternate realities.

When Multiversal Madness Becomes Digital Art 🌀

Bringing the multiverse concept to the screen in Doctor Strange in the Multiverse of Madness required more than magic: it needed the most powerful spell of all - top-tier visual effects. Spin VFX took on the challenge and created some of the MCU's most mind-bending sequences.

The Ingredients of Dimensional Chaos

For this interdimensional recipe, the following were needed:

The result is so trippy that even the Avengers would get lost in these dimensions. 🪄

Technology in Service of Magic

"Maintaining visual coherence while everything falls apart was like juggling alternate realities. Every frame was a new creative challenge"

The dimensional destruction simulations consumed more render hours than Strange has spent in the Sanctum Sanctorum. And he's quite the homebody. 🏰

The Art of Making the Impossible Believable

Balancing Sam Raimi's visual style with the Marvel aesthetic was like mixing cosmic horror with a Pizza Poppa cameo. The integration of practical elements with digital effects was so perfect that even Wong doubted what was real.

And that's how cinematic magic is made: with enough digital talent to make multiversal chaos seem perfectly planned. Does anyone have a Book of Vishanti for the renders? 📖✨

Bonus: Secrets of the Visual Multiverse

For those who want to see behind the spell:

All this while maintaining that perfect balance between Raimi-esque madness and Marvel coherence. Enough to need a mental protection spell. 🧠💥