
The Salem Witches' Verdict in a Technological Dystopia
This screenplay proposal combines a historical event with an unsettling futuristic projection. It transports the mechanism of the Salem witchcraft trials to a framework where technology monitors and punishes independent thought. The narrative explores the limits of privacy in a hyperconnected society 🧠.
A Trial for Disconnecting in a Connected World
The central conflict revolves around an accusation of illegal disconnection. In this future, refusing mandatory neural implants is considered a serious crime. The judicial process does not evaluate physical evidence, but subjects the accused to a public brain scan. The woman, immobilized in a containment chair, watches as a hologram displays her most intimate memories and reflections before an audience.
Key elements of the scene:- Futuristic auditorium: A cold and technological space that emphasizes the dehumanization of the process.
- Holographic projection: Displays visual fragments of the accused's inner life, such as memories of nature without technology or critical thoughts.
- Physical immobilization: The metallic chair and electrode helmet symbolize forced submission to the system.
The true spell is not cast by the accused, but by the algorithm that synchronizes the crowd's hatred.
The Crowd as an Algorithmic Tool
The public's reaction is not authentic. A social network notification dictates the collective response. An alert tone sounds and, instantly, the spectators' faces adopt the programmed emotion: anger, disdain, or approval. Their devices light up in unison, creating a choreographed visual effect that replaces human judgment.
Social control mechanisms in the scene:- Emotional dictation: The social network decides what the audience should feel at each moment of the scan.
- Visual synchronization: The light from the screens creates a homogeneous mass that judges, nullifying individuality.
- Imposed conformity: The goal is not to find the truth, but to publicly humiliate in order to deter dissenting thought.