The Sandman: the Dreamlike Visual Effects of Important Looking Pirates

Published on January 08, 2026 | Translated from Spanish
Scene from The Sandman showing the integration between real actors and dreamlike digital environments created by Important Looking Pirates.

The visual magic that brings dreams to life

The Sandman has set a new standard in visual effects for fantasy series thanks to the exceptional work of Important Looking Pirates. The Swedish studio has created dreamlike worlds and fantastic creatures that defy reality, using a pipeline based on Houdini, Maya, and Nuke. A perfect fusion between the tangible and the imaginary that takes viewers to universes where conventional physical rules do not apply.

Building alternate realities from scratch

ILP faced the unique challenge of creating environments that had to feel real within the context of dreams. Using Houdini, they developed fluid and particle simulations with surreal behaviors, while in Maya they modeled impossible architectures and creatures that oscillate between the organic and the abstract. The final compositing in Nuke ensured that these elements integrated flawlessly with the performances captured on physical sets.

Pipeline for dreamlike worlds

The art of subtlety in fantasy

Beyond the spectacular visual creations, the true genius lies in the almost imperceptible adjustments that give credibility to the impossible. Shadows that behave in an inconsistent but convincing manner, reflections that distort reality in a calculated way, and atmospheric transitions that mark the passage between different dream states. These details are what make the fantastic tangible for the audience.

Techniques to break rules credibly

A demonstration of how visual effects can be both a narrative tool and a character in themselves, defining the rules of alternate universes and maintaining their internal coherence.

For VFX artists and 3D enthusiasts, The Sandman represents a fascinating case study on how to approach projects where visual creativity must serve a deeply symbolic narrative. ILP's ability to balance visual spectacle with narrative cohesion is a remarkable achievement 🌙.

And all this while the actors interact with markers on green sticks, trusting that someone will turn those references into dreamlike creatures... although the VFX artists probably spent more time adjusting the movement of a layer than Morpheus sleeping throughout the series 😅.