The Invisible Art of Visual Effects in 1923

Published on January 08, 2026 | Translated from Spanish
Visual effects in 1923, recreation of historical landscapes and period vehicles digitally integrated.

The Art of Hiding Pixels in the Full 20th Century

If there's anything harder than convincing a client that yes, that render is already finished, it's creating visual effects that go unnoticed. In 1923, the prequel to Yellowstone, the BeloFX team proved that spectacular doesn't always mean giant explosions 🎇, but meticulous details that even the sharpest viewer wouldn't notice.

Here there are no aliens or spaceships, just dust, snow, and the occasional digital horse that behaves better than the real ones.

Houdini and Nuke, the Anonymous Heroes

To achieve that historical authenticity, the artists turned to tools like Houdini for environmental simulations (dust storms, snowfalls) and Nuke to integrate digital elements into real shots. Because, let's be honest, filming in 1923 would be complicated… and expensive. 💸

When Africa and Europe Are One Render Away

Did you know that some exotic locations were recreated digitally to avoid trips? Yes, even the most epic safari can be born on a computer. 🖥️ And the best part: no mosquitoes included. The battles, though brief, combined practical effects with digital ones, because nothing screams low budget like extras running in slow motion.

The real challenge wasn't making a plane fly, but making it look like a 1923 Lockheed and not a 3D model downloaded from the internet at 3 AM. 😅

In the end, if something fails, there's always the consolation: the horse moved, it's not the render's fault. 🐎