Indie Game Awards Strip Awards from Clair Obscur: Expedition 33 for Using AI

Published on January 06, 2026 | Translated from Spanish
Screenshot of conceptual art from the video game Clair Obscur: Expedition 33, showing a science fiction environment with stylized characters and a vibrant color palette.

Indie Game Awards Withdraw Awards from Clair Obscur: Expedition 33 for Using AI

The organization of the Indie Game Awards has taken an unprecedented decision by formally withdrawing two of its most important awards. The Game of the Year and Best Debut awards, initially granted to Clair Obscur: Expedition 33, have been revoked. This action was carried out after the committee verified that the development studio, Sandfall Interactive, integrated generative AI tools into its creative process. The contest rules explicitly prohibit this type of assistance, so the awards were declared vacant for the current edition. 🏆➡️🗑️

The studio acknowledges AI use and details its scope

Sandfall Interactive publicly confirmed that it employed artificial intelligence, but limited its use to very early phases of the project. According to their statement, the technology was only applied to generate concept art and sketches during pre-production. The team defends that the AI operated as just another tool in their workflow, comparable to using a game engine or 3D modeling software. They assure that all final assets, including art, animations, code, and design, are direct human creations.

Key points of the conflict:
  • The award rules make no distinction between production phases; any use of generative AI is prohibited.
  • The studio argues that the tool only sped up initial tasks, without replacing the final creative work.
  • The lack of clear communication from the developer about their methods precipitated the controversy.
The committee emphasizes that their rules prohibit using this type of assistance in the creative process, a criterion that the game did not meet.

The debate on authorship and tools intensifies

This incident fuels a crucial discussion in the independent industry about how to define authorship and creative merit. Numerous festivals and contests are reviewing and updating their regulations to specify which AI applications are admissible and which are not. For some developers with small teams, these tools represent a way to optimize resources and overcome technical limitations. For others, their use undermines the fundamental spirit of rewarding human ingenuity and direct effort.

Consequences and immediate reactions:
  • The withdrawal of the awards leaves the Game of the Year and Best Debut categories without a winner in this edition.
  • It highlights the need for developers to communicate their production methods with total transparency.
  • It forces award organizations to establish very clear and detailed limits in their rules.

An irony that reflects the current times

The situation contains a notable paradox. Clair Obscur: Expedition 33 is a game that tells a story in a dystopian and highly mechanized future. That its recognition in the real world has faded precisely due to a conflict with automated technology (AI) adds a layer of irony to the event. This case serves as a powerful reminder that the industry must urgently navigate and define the relationship between human creativity and new digital tools. The award vanished, but the conversation it has generated is more relevant than ever. 🤖💭