The Historic Voice Actors' Strike Silencing Video Games

Published on January 07, 2026 | Translated from Spanish
Voice actor in studio with microphone turned off and motion capture suit hanging, while looking at a monitor with silent video game characters.

When Video Game Characters Decide to Go Silent in Protest

The video game world is facing its longest strike: 300 days without professional voices behind the characters. What started as a labor disagreement has now turned into an epic boss fight between voice actors and industry giants. And no, it's not an optional mini-game: the silence of these professionals is affecting multimillion-dollar productions.

A Conflict That Surpasses Any Hard Mode

The heart of the problem beats in three main demands that would make even the most experienced player sweat:

Curiously, out of 25 points in negotiation, only one remains unresolved. Like in any good saga, there's always that last level that seems impossible to beat.

The Offer That Promises to Be the End of the Game

The companies have launched what they call their "best and final offer," including:

"It's like when the game offers you peace with the final boss, but in exchange for all your special items"

The Most Eloquent Silence in the Industry

While the companies publish their offer, the union awaits a response to their counterproposal from May 2. The current stalemate makes the Metal Gear Solid credits seem like a quick read. The actors, accustomed to shouting epic battles, are now fighting a very real one where the main weapon is patience.

As a fun fact: this strike has already lasted longer than the time many players spend completing the main story of an RPG. And in the meantime, studios are resorting to temporary solutions that would make any dubbing purist blush.

Final moral: in the war between creatives and corporations, sometimes the real game over is not reaching an agreement... or running out of pizza for long recording sessions 🎮.