The Dilemma of Voice Actors in the Face of Artificial Intelligence

Published on January 04, 2026 | Translated from Spanish
Voice actors face off against AI in the video game industry, fighting to protect their rights and the future of dubbing.

The video game industry is at an ethical crossroads due to the increasing use of artificial intelligence to replicate actors' voices. Recently, Pascale Chemin, known for voicing Wraith in Apex Legends, revealed that she and 31 other actors received a contract asking them to cede their voices to train AI systems. This event has sparked an intense debate about the future of dubbing professionals and the ethics behind these practices.

A Controversial Contract

Chemin explained that, before being called to a recording session, she received a confidentiality addendum that included clauses allowing the use of her voice in AI systems. After consulting with a legal expert, she confirmed the terms were unacceptable. Although she decided to reject the contract, this decision meant giving up a role she had played for nearly six years. Her brave stance has inspired other actors to question these practices.

"Accepting these conditions would be like shooting ourselves in the foot. We are fighting for our future and for the value of our work."

The Actors' Difficult Decision

Voice actors face a complex dilemma. On one hand, signing these contracts could mean losing control over their own voices and, eventually, being replaced by AI. On the other hand, rejecting them involves risking job opportunities in an increasingly competitive industry. Chemin and her colleagues have chosen to resist, arguing that accepting these conditions would be "shooting themselves in the foot."

The Role of Major Companies

Although the contract does not explicitly mention EA, the company behind Apex Legends, the coincidence has raised suspicions. EA has publicly expressed its interest in the wonders of AI, suggesting this practice might be more widespread than it seems. For companies, using AI represents significant cost savings, but for actors, it is a direct threat to their livelihood and their art.

The SAG-AFTRA Fight

This conflict is not isolated. SAG-AFTRA, the union representing actors and entertainment professionals, has long been fighting against the use of AI in the industry. Their current strike against video game studios aims to protect workers' rights and prevent technology from replacing human talent. The resistance of Chemin and her colleagues is another example of this battle for the industry's future.

An Uncertain Future for the Industry

The question that remains is: where is the industry headed? If companies continue to adopt AI to replace voice actors, the impact will not only be economic but also cultural. The voices that bring iconic characters to life could disappear, leaving a void difficult to fill. The hope is that this resistance inspires a shift towards more ethical and sustainable practices.

In summary, the use of AI in the video game industry poses an unprecedented ethical and labor challenge. The resistance of actors like Pascale Chemin and the support of unions like SAG-AFTRA are crucial steps to protect the value of human talent in an increasingly technological world.