The Art Behind Davy Jones: Luis Morillo's 3D Animation

Published on January 08, 2026 | Translated from Spanish
Davy Jones 3D showing facial details and tentacle movement in an animated scene

When CGI Surpasses Hollywood Magic

Luis Morillo has achieved what many considered impossible: recreating the iconic Davy Jones independently in 3D with a level of detail that rivals visual effects studios. 🦑 His work not only captures the essence of the character but also generously shares the technical process behind this masterpiece.

Technical Breakdown of a Legendary Animation

Organic Modeling in ZBrush

Nightmare Rigging (in the best way)

"I animated each tentacle as if it were an independent character, with its own personality" - Luis Morillo

Tentacle Choreography

  1. Base animation with traditional FK for main movements
  2. Secondary detail with dynamic splines
  3. Final physics simulation for natural oscillations

Rendering That Soaks the Screen

The final finish in Arnold includes:

Revealing fact: The final render took 17 hours per frame in 4K, proving that patience is the best plugin of all. ⏳

This project is not only a homage to the character but a masterclass in advanced animation. Morillo proves that with talent and dedication, independent digital art can compete with the big studios. Now, if you'll excuse me, I'm going to watch the making-of for the fourth time... just to "study". 😉

Bonus: The facial rig includes a special control for the lobster eye that automatically follows objects, because even the smallest details matter.