Terra xL: 3D scans of real mountains for your VFX and design projects

Published on January 08, 2026 | Translated from Spanish
3D render showing one of Terra xL's mountain scans imported into Unreal Engine, with detailed PBR textures.

Real mountains for virtual worlds

Terra xL arrives to revolutionize the creation of natural environments, offering ready-to-use 3D scans of real mountains. 🏔️ Founded by Logan Turner, this project combines photogrammetry with drones to capture the grandeur of European and Canadian mountain ranges, delivering assets with PBR textures in 4K/8K. And the best part: its initial pack is completely free, including three models for commercial use.

Kitbash landscapes without sculpting

The advantages of Terra xL:

A lifesaver for environment artists tired of generating procedural mountains. 🌄

From the real world to render in one click

These assets are perfect for:

And although they are designed as modular blocks, their detail allows them to be used as main elements. All without the headaches of World Machine or Gaea.

"Finally mountains that don't look like copies of Bryce 3D... because they are real"

Extreme photogrammetry adventures

Behind these scans there are epic stories:

So the next time you complain that Substance Painter takes forever to bake your normals, remember: at least you're not on a frozen Greek mountain freezing your fingers for digital art. ❄️

Download the free pack: Terra xL Free Pack