
Adobe has released version 11.0 of Substance 3D Painter, a leading 3D texturing tool used in video game creation, animation, and visual effects. This update introduces significant improvements that optimize the workflow and expand users' creative capabilities.
Automatic Update System
One of the most notable new features is the automatic update system for external resources. This system allows textures and 3D models to update automatically in a project, reloading changes without manual intervention. Users can configure update intervals or access this functionality via Python to customize the process according to their needs.
This update not only saves time but also allows artists to focus on creativity.
Improvements in Path Tools
Version 11.0 introduces enhancements to the path tools, including the Filled Path option, which allows creating filled areas on a 3D model's surface. These areas can cross gaps and object boundaries, and also support radial and mirror symmetry, facilitating the creation of complex geometric patterns. Other improvements include real-time preview and the ability to copy and paste paths between materials and masks.
New Filters and Texture Generators
Substance 3D Painter 11.0 incorporates several advanced filters, such as Quantize for posterizing images and Stylization for painterly effects. A new filter called Bevel Smooth has also been added, replacing the previous bevel filter. Additionally, three new texture generators are included: Triangle Grid, Tile Random, and an improved version of the Scratches Generator.
- Quantize: image posterization.
- Stylization: painterly effects.
- Bevel Smooth: smooth and precise bevels.
Workflow Optimization
Another novelty is the experimental option to automatically generate an optimal baking cage when texturing 3D models. This eliminates the need to use custom meshes or manually adjust the cage distance. Additionally, improvements have been made to layer and path manipulation, especially when working with UV Tiles or sending resources to other programs.
Native Metal Support on macOS
For macOS users, Substance 3D Painter 11.0 now uses Apple's Metal graphics API, improving performance and stability. However, this update also marks the end of support for older Intel-based Macs, as Adobe focuses on devices with Apple Silicon chips.
New Indie Subscription on Steam
Adobe has launched a new subscription plan called Substance 3D Indie, available through Steam for €24.99 per month. This plan includes access to Substance 3D Painter, Substance 3D Designer, the VR modeling app Substance 3D Modeler, and a library of 1,000 3D assets. It is designed for independent creators and small studios seeking an affordable and comprehensive solution.
Conclusion: A More Powerful and Accessible Tool
Substance 3D Painter 11.0 represents a significant advancement in 3D texturing, offering more efficient tools and an optimized workflow. With these updates, Adobe continues to solidify its position as a leader in the creative software market, providing solutions for both professionals and independent creators.