Substance 3D Modeler VR Improves Primitives

Published on January 08, 2026 | Translated from Spanish

Adobe has released the new update for Substance 3D Modeler, version 1.18, which brings significant improvements to the workflow and 3D model export. This software, which allows sculpting both organic and hard surface models, is now even more versatile thanks to new features designed to streamline the creation and export process.

Sculpting in Virtual Reality

Substance 3D Modeler is a tool that works both in virtual reality and on desktop, designed for users to sculpt 3D models in a more intuitive way. Using virtual clay, artists can model organic and geometric shapes, and then make more technical adjustments with boolean operations, such as joining or cutting parts of the model. This approach allows for a very flexible sculpting experience, ideal for those seeking something more natural and direct.

Substance 3D Modeler VR Improves Primitives

Improvements in Export and 3D Primitives

In this update, several improvements have been incorporated to facilitate working with primitives and model export. Some of the most notable new features are:

Improving Flexibility

This new version continues to refine Substance 3D Modeler, adding more tools that make the model creation process more agile, flexible, and precise. With this update, Adobe has made the tool even more accessible for all types of artists, whether for video games, simulation, or design in general.

What Does This Update Bring?

In conclusion, Substance 3D Modeler 1.18 improves the sculpting experience in virtual reality and desktop, and optimizes the export and 3D primitives manipulation tools, becoming an even more powerful tool for any 3D workflow.