Spline Deform System in Unreal Engine 5: Complete Guide to Deforming Meshes

Published on January 08, 2026 | Translated from Spanish
Perspective view of a 3D environment in Unreal Engine 5 showing a road mesh deforming smoothly along a curved spline with visible control points.

Spline Deform System in Unreal Engine 5: Complete Guide to Deforming Meshes

The Spline Deform in Unreal Engine 5 is a revolutionary tool that transforms static meshes into organic elements that follow curved paths defined by splines. This technique eliminates the need for tedious manual animation and opens up infinite possibilities for designing dynamic environments with total fluidity 🎢.

Initial Setup of the Spline Component

To enable this functionality, start by adding a Spline component to your actor in the editor. The control points you define will establish the master path that guides the deformation of your mesh. By adjusting the tangents of each point, you can create anything from simple straight lines to intricate paths with smooth transitions between segments.

Essential Setup Steps:
  • Add the Spline component to your actor and position the control points in 3D space
  • Modify the tangents to control the curvature and smoothness of the path
  • Set the rotation and scale at each point to influence the final deformation
The spline acts as the invisible skeleton that brings life and shape to your static meshes, transforming the ordinary into the extraordinary.

Practical Application of Deformation

Once the spline is set up, use the Spline Mesh component or implement advanced Blueprints to associate your geometry. The engine automatically processes the necessary calculations to adapt the mesh to the curve, preserving its original proportions and avoiding unwanted distortions. Additional parameters like progressive scaling, lateral offset, and real-time animation expand the creative possibilities.

Advanced Deformation Features:
  • Precise control of scaling along the spline path
  • Lateral offset options for fine position adjustments
  • Ability to animate the deformation during runtime for dynamic effects

Integration into Real Projects

This system is especially valuable for environmental elements like winding roads, meandering rivers, hanging cables, or any object that needs to follow a curved path in your virtual world. The preservation of the original topology ensures that your assets maintain their visual quality while adopting completely new shapes. With this tool, even the most rigid objects can acquire an elegance and fluidity that rivals the movements of nature 🌊.