Soviet Games Announces Sequel to Everlasting Summer After Thirteen Years

Published on January 13, 2026 | Translated from Spanish
Promotional illustration showing the protagonist Semyon in the Soviet pioneer camp, with a distinctive artistic style that evokes nostalgia for the 80s.

Soviet Games announces the sequel to Everlasting Summer after thirteen years

After nearly thirteen years of waiting, fans of the visual novel Everlasting Summer finally receive official news. The Russian studio Soviet Games broke its silence and confirmed that it is developing a direct continuation of the title it released in 2013. The sustained pressure from players, who kept the interest alive for over a decade, led the creators to reconsider their initial stance. 🎮

A phenomenon that transcended the free game

Everlasting Summer is not just an adventure and romance visual novel; it became a cultural phenomenon with followers worldwide. The player controls Semyon, a young man who travels back in time to a Soviet pioneer camp from the 1980s era. Its narrative with multiple branches, different endings, and a very particular artistic style earned it an extremely dedicated fan base, something notable for a game that was originally released for free.

Key elements of its legacy:
  • Branched narrative: The player's decisions deeply alter the course of the story and relationships.
  • Multiple endings: Offers a wide variety of outcomes, encouraging players to replay the experience.
  • Distinctive aesthetic: Its art precisely evokes the nostalgia of the 1980s in the Soviet Union.
The community's persistence manages to revive a project that many considered finished.

The community that never gave up

Although the original story concluded ambiguously, the developers always showed resistance to creating a sequel, considering the story complete. The factor that changed everything was the unwavering support from fans. Over the years, they never stopped generating content: they created fan arts, developed mods, and kept active discussions on forums and social media. This collective effort ultimately convinced the studio that there was genuine demand and a desire to continue the story.

Community actions that drove the announcement:
  • Creating derivative content: Illustrations, comics, and stories that expanded the game's universe.
  • Developing modifications: Mods that added new routes, characters, or adjusted gameplay.
  • Maintaining dialogue: Constant requests and debates that kept the game in the public conversation.

A new time travel journey ahead

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