RenderFlow 1.0: New Era in Render Network Management

Published on January 08, 2026 | Translated from Spanish
RenderFlow interface managing multiple nodes and render tasks

RenderFlow 1.0: New Era in Render Network Management

Pulze has presented RenderFlow 1.0, a tool designed to revolutionize render management in professional production environments. This new software replaces the veteran Render Manager, adding partial multiplatform support, more engines, and hybrid workflows for VFX, archviz, and post-production.

A Leap from Render Manager to a Smarter System

Unlike its predecessor, focused on 3ds Max and architectural visualization, RenderFlow expands with support for Blender, Fusion and engines like Arnold, Corona, and Octane. Cinema 4D, Maya, Nuke, and Houdini will be added soon. The goal is to cover everything from small studios to more complex VFX pipelines.

Although currently only available on Windows, versions for Linux and macOS are on the way, with a promise of real multiplatform synchronization.

Key Features to Save Time (and Crises)

Additionally, multiple jobs can be managed, queues prioritized, and per-machine statistics viewed in real time. Automatic migration from Render Manager is available at no extra cost.

Shares DNA with Deadline… but More User-Friendly

RenderFlow may remind you of AWS Deadline for its technical approach, but it aims for a more modern interface, faster installation, and features tailored to small teams without dedicated admins.

The only thing it's missing? A function to order pizza when renders go past 3 AM. In the meantime, at least you'll avoid the classic “why is this frame empty?”.

Summary of New Features:

With RenderFlow 1.0, Pulze not only updates its render network manager but proposes a new way to optimize resources, prevent errors, and work without interruptions. You can learn more on the official Pulze website.