Redshift with GPU Denoising Support

Published on January 08, 2026 | Translated from Spanish

The latest update to Redshift 2025.2 brings a series of improvements that optimize both performance and creativity when working on 3D projects. Among the most notable new features are tools that will help both professionals and hobbyists take their projects to the next level.

GPU Denoising Support

One of the most anticipated updates is GPU denoising support, now available for all popular graphics cards from NVIDIA, AMD, and Apple Silicon. This improvement allows for cleaner, higher-quality images without sacrificing rendering speed, which is essential when working on complex projects or with tight deadlines.

New Tools for Materials

Regarding materials, version 2025.2 introduces new nodes that allow adding a unique touch to materials in scenes. One of the most useful features is the ability to make the colors and textures of objects change in a random way, which is ideal for projects like motion graphics or visual effects. These nodes enable the creation of more dynamic and realistic materials without additional complications.

Improvements in Non-Photorealistic Rendering

Another significant improvement in this version is the optimization of non-photorealistic rendering, which allows creating effects like flats, X-rays, or even cartoons. Now, lines and object outlines can be controlled with greater precision, even when they overlap or intersect, opening up a wide range of possibilities for visual effects creators.

Optimization for Large Studios and Render Farms

For studios and projects that require large numbers of computers working together, this version also facilitates direct rendering on servers without the need to have programs like Maya or Houdini installed on each machine. This improves the management of render farms, especially when working with USD (Universal Scene Description)-based workflows.

Better Integration with Cinema 4D and Substance 3D

If you work with Cinema 4D, you'll also notice a significant improvement in integration with Substance 3D Materials. Now it's easier to place textures without having to deal with additional nodes, allowing for a more efficient workflow that's less prone to errors.

In summary, Redshift 2025.2 is an update packed with improvements that facilitate and accelerate 3D work. With GPU denoising support, advanced material tools, improvements in non-photorealistic rendering, and optimization in collaborative workflows, this version represents a big step toward faster, cleaner, and more efficient performance in 3D projects.

"Redshift 2025.2 not only optimizes performance but also provides advanced creative tools that facilitate and streamline 3D work." – 3dpoder