Recreating Scenes from British Art Exhibitions with ZBrush and Blender

Published on January 08, 2026 | Translated from Spanish
3D render of an art gallery with digital sculptures and paintings on display, realistic museum lighting

When Real Art Inspires Digital Art

British summer exhibitions 🎨 are the perfect excuse to master 3D gallery scenes. This tutorial will guide you through recreating everything from oil portraits to classical sculptures, all without getting paint on your hands... though pixels yes.

Step 1: Building the Exhibition Space

In Blender we start with:

An empty gallery is like a blank canvas: full of possibilities but terrifyingly empty at first.

Step 2: Sculpting Masterpieces

In ZBrush we will create:

This is where your graphics tablet will prove its worth 🖌️.

Step 3: Realism is in the Details

Texturing in Substance Painter:

Step 4: Professional Gallery Lighting

For the perfect atmosphere:

Step 5: The Finishing Touch

Post-production for:

And when you're done, you'll have your own virtual exhibition... without the annoying "Do not touch!" signs or visitors murmuring "My 5-year-old could do better." Though if that's the case, maybe you should hire your child as a tutor 😉.