
The Prophecy that Triggered the Eclipse in Berserk
In the dark universe of Berserk, few events are as cataclysmic as the Eclipse ๐. This demonic ritual fulfills the prophecy of the Prince of Darkness, where Griffith sacrifices the Band of the Hawk to ascend as Femto, a member of the Hand of God. The betrayal not only destroys Guts' trust, but also merges the physical and astral planes, ushering in an era of horror and despair. A narrative moment that redefines the term "plot twist" ๐ฑ.
Composing the Apocalypse with Nuke
Nuke offers the necessary flexibility to visually recreate the intensity and complexity of the Eclipse. By combining 2D and 3D layers, particle effects, and carefully planned lighting, it's possible to convey the oppressive and supernatural atmosphere that defines this scene. The goal goes beyond the technical: it's about capturing the raw emotion of betrayal, loss, and demonic transformation. Perfect for artists who enjoy narrative challenges in digital compositing ๐ญ.
In Nuke, 2D and 3D compositing elements can be combined to recreate the apocalyptic atmosphere of the Eclipse with fire effects, dense shadows, and supernatural flashes.

Project Setup and Node Organization
Starting a project in Nuke with a clear node structure is essential for handling the scene's complexity. It is recommended to create separate groups for the background, characters, effects, and lights, facilitating individual adjustments. Importing pre-prepared assets, such as 3D character models or background plates, allows for more efficient integration. Attention to detail in organization saves time during the creative process ๐๏ธ.
Integration of Elements and Visual Effects
The background must establish the apocalyptic tone: skies in red and black tones, with a bleeding moon and rays of light piercing the darkness. Characters are integrated via rotoscoping or as 3D layers, positioned to reflect the dramatic hierarchyโFemto at the center of power, Guts in helpless struggle, and band members amid the chaos. Visual effects add the final layer of horror, with dark energy, fire, and spatial distortions. Key elements to include:
- Well-isolated character layers integrated into the environment.
- Particle effects to simulate demonic energy and destruction.
- Contrasting lighting that highlights Femto and plunges the rest into shadows.
- Depth of Field to add depth and dramatic focus.
Lighting, Rendering, and Final Adjustments
Lighting is set up to emphasize the drama, using directional lights that simulate eclipse rays and volumetric lights for dark fog effects. Rendering in EXR format preserves color and light information for post-processing. In the final stage, color grading is adjusted to intensify reds and blacks, glow is added to energy areas, and a vignette is applied to focus attention on the main action. Export is done in suitable formats for viewing or use in longer sequences ๐.
The Irony of Epic Tragedy
While viewers admire the visual aesthetics of the eclipse, Guts lives the worst day of his life... proving that a good composition can make even the most painful betrayal seem beautiful ๐.