Epic Games has released RealityCapture 1.5, a major update to its photogrammetry software that introduces various improvements for workflows in VFX, animation, and video games. With this new version, users will be able to export 3D models in USD format and generate digital terrain models (DTM) to create 16-bit height maps, optimizing the creation of assets for video games.
Improvements in 3D model and geospatial data export
One of the most notable new features in RealityCapture 1.5 is the ability to export 3D models in USD format, ideal for integration into VFX and animation projects. Additionally, the generation of more detailed height maps has been improved, essential for creating terrains in video games. Support has also been added for exporting COLMAP data that can be used in tools like NeRFs.
Optimized texture generation
The new version of RealityCapture also improves texture generation, which is especially useful for person scans or creating assets for video games. The software now allows faster and more accurate texturing, doubling the speed compared to the previous version. These improvements facilitate the creation of realistic models for a variety of VFX and 3D animation applications.
"RealityCapture 1.5 offers a faster and more detailed solution for creating 3D models and video game assets, improving efficiency in digital content production."
Workflow optimization and performance
Regarding performance optimization, RealityCapture 1.5 has doubled the texturing speed, allowing users to save time in creating their 3D models. Additionally, the software has been optimized to facilitate integration into existing workflows, especially in the VFX, animation, and video games sectors.
Why upgrade to RealityCapture 1.5?
RealityCapture 1.5 is an essential update for professionals in VFX, animation, and video games who seek to improve quality and efficiency in creating 3D assets. The improvements in 3D model export, texture generation, and performance optimization make this version an even more powerful tool for any digital production.