
Project Awakening and the Cyllista Engine: A Custom Development
Cygames studio develops its next title, Project Awakening, using its in-house technology: the Cyllista engine. This engine is built specifically to produce action role-playing games with a grand visual scope, prioritizing a high-quality anime or fantasy style. 🎮
A Specialized Engine for Expansive Worlds
The core of Cyllista focuses on managing large-scale open-world environments and fast battles against massive opponents. To achieve this goal, it integrates custom shaders that calculate in real-time the appearance of key elements like character skin and hair. This technical approach allows achieving the desired anime aesthetic without compromising fluidity during the most intense action sequences.
Technical Pillars of the Cyllista Engine:- Rendering extensive and detailed worlds at a high frame rate.
- Handling combat against large-sized enemies efficiently.
- Implementing custom shaders for materials like fabric, metal, and magical visual effects.
Building the exact tool you need can be the most effective solution, although few studios have the resources to attempt it.
Hybrid Artistic Workflow
Cygames' art team does not limit itself to a single software. For modeling assets, they use Autodesk Maya in combination with CyModeler, a proprietary application from the studio. The process for animating characters begins with motion capture using specialized technology. Subsequently, animators manually refine that data to infuse it with the company's expressive and characteristic style, ensuring movements are fluid and consistent with the overall visual design.
Key Components of the Artistic Pipeline:- Modeling with Autodesk Maya and the in-house tool CyModeler.
- Animation based on motion capture and subsequent manual refinement.
- Specific shaders to maintain optimal performance on consoles and PC.
An Approach That Draws Attention
Cygames' strategy demonstrates that developing such a specialized engine, almost tailored to a single project, can offer significant advantages for achieving a very specific artistic vision. This method attracts the attention of other developers, as it underscores the importance of creating tools that perfectly adapt to a game's technical and creative needs, a complex path that requires substantial internal resources. 💡