Professional Techniques for Moving Animated Characters Without Losing the Animation

Published on January 08, 2026 | Translated from Spanish
Screenshot of 3ds Max showing an animated character linked to a Dummy, with Animation Layers and Position List Controller windows visible

Master the Art of Repositioning Animated Characters Without Breaking Your Work

Did you import an animated character that appears at (0,0,0) due to absolute keys? Discover three professional methods to move it to any position in your scene without altering its original animation.

"A good animator doesn't just create movement, but controls its spatial context"

Method 1: The Power of Dummies

Step-by-Step Implementation:

  1. Create a Dummy at the desired position
  2. Select the root node of the rig
  3. Use Select and Link (chain icon) to link it to the Dummy
  4. Move/rotate the Dummy to reposition the entire character

Key Advantages:

Method 2: Animation Layers

Professional Setup:

  1. Open the Motion Panel
  2. Select the position controller of the root node
  3. Create a new Animation Layer
  4. Record the desired displacement in this layer
  5. Adjust weight to control the influence

When to Use It:

Method 3: Position List Controller

Advanced Workflow:

  1. Access the position track of the root node
  2. Assign a Position List Controller
  3. Keep the original animation in the first slot
  4. Add a Bezier Position as the second controller
  5. Use this second controller for global displacement

Exclusive Benefits:

Comparative Table of Methods

Method Difficulty Flexibility Ideal Cases
Dummy Easy Medium Complete characters, complex sets
Animation Layer Medium High Animated corrections, versioning
Position List Advanced Maximum Technical systems, absolute precision

Implementation Checklist

On foro3d you'll find example scenes with these three methods implemented. Because we've all suffered that panic moment when seeing our character teleport to the origin. 😅

Common Troubleshooting

  1. Double transformation: Check that there are no intermediate nodes adding extra movement
  2. Unexpected rotations: Ensure pivots are correctly aligned
  3. Scale issues: Use Reset XForm before implementing these methods
  4. Inheritance problems: Review the complete rig hierarchy

As 3ds Max veterans say: "The real power is not in moving, but in deciding what doesn't move". Now go and apply these techniques to gain total control over your animations. 🎬