
The Revolution of Texturing Within Blender
MatPlus is the add-on that transforms Blender's material editor into a powerful layered painting tool 🎨, inspired by the professional workflows of Substance Painter, ArmorPaint, and Mari, but with the advantage of being fully integrated into Blender. This plugin eliminates the need for external texturing software, allowing artists to create complex materials directly within their main 3D software.
Main Features that Rival Professional Software
MatPlus offers a set of features that compete directly with specialized tools:
- Non-destructive Layer System: Direct painting on 3D models with support for brushes and blending modes
- Real-time Effects: Application of blur, levels, and highpass directly on layers
- 2D Symmetry: Symmetry tools in 2D space for patterns and details
- Smart Masks: Based on geometric attributes like curvature and ambient occlusion
- UDIMs Support: Working with multiple UDIMs for high-resolution models
- Advanced Baking System: With adaptive cages for normal, AO, and curvature maps
These capabilities enable a professional workflow without leaving the Blender ecosystem 🔄.
Included Resources to Get Started Immediately
MatPlus comes loaded with ready-to-use resources that accelerate the creative process:
- Over 240 Textures: In grayscale for use as smart masks
- Over 360 PBR Materials: Categorized and ready for projects
- Custom Brushes: Variety of brushes for different painting styles
- Preconfigured Templates: Optimized setups for different types of projects
- Complete Documentation: Integrated guides and tutorials
These resources provide a solid starting point for artists of all levels 📚.
Export and Integration with Game Engines
The plugin not only serves to create textures but also to prepare them for production:
- Map Export: Generation of game-engine-ready texture maps
- Unreal Engine Compatibility: Optimized export profiles for UE
- Unity Integration: Pre-established configurations for Unity
- Standard Formats: Support for PNG, EXR, JPEG, and other popular formats
- Custom Channels: Control over alpha channels and compression settings
The ability to export directly to game-optimized formats significantly streamlines the production pipeline 🎮.
Transform Blender's material editor into a layered painting tool without external software
MatPlus demonstrates that Blender continues to close the gap with specialized software, allowing artists to work entirely within a single ecosystem. Now you can paint, bake, and export professional textures without leaving Blender... though your texturing software collection might start to feel a bit neglected 😅.