Master Deformation Correction in Blender with Shape Keys and Drivers

Published on January 07, 2026 | Translated from Spanish
3D character in Blender showing corrected deformation in arm sleeve using shape keys and drivers

When Your Sleeves Pierce More Than Your Existential Problems ✂️

Animating in Blender and those annoying sleeves seem determined to merge with the arms? Fear not, the combination of shape keys and drivers comes to the rescue. That said, prepare for a digital therapy session where you'll be part psychologist, part mathematician, and a full rigging artist. 🎨

"Drivers are like toxic relationships: if you don't set clear boundaries (values), everything will end in emotional deformation... I mean, geometric"

The ABC of Deformation Correction

To tame those problematic areas:

Setting Up Drivers That Won't Ruin Your Life

To prevent your shape keys from becoming rebellious:

  1. Test first in Local Space (like talking privately before shouting in public)
  2. Adjust formulas gradually - +5 degrees of rotation shouldn't trigger the Apocalypse
  3. Use the Driver Editor - Your magic crystal to predict behaviors

Mistakes That Will Turn Your Character into a Lovecraftian Nightmare

Avoid these horrors:

Conflicting Shape Keys - Like two chefs in a small kitchen

Extreme Formulas - Where 1+1 ends up being 11

Forgetting Backup Versions - Because even 3D gods make mistakes

Remember: if all else fails, you can always say it's a stylized effect. But with these tips, you'll achieve that realism that will make your audience cry... with admiration, not terror. 😉